Phase 2 - development, QA & release
3 to 6 months · typically $100,000-$350,000
With the blueprint signed off, Phase 2 is where designs become a working, tested product. This is the build stage most people picture when they think about the mobile app development process - but with us it runs to a plan, not a guess. We build against the fixed-scope Statement of Work in two-week sprints, with a demo at the end of each one. These demos are deliberately honest: you are seeing work in progress, not a finished launch, so early sprints can look raw and unpolished. That is the point - you watch the product take shape and steer it as it goes, instead of waiting for one big reveal at the end. We build across the platforms your users are on - web, iOS and Android - on a backend designed to scale from one thousand users to one million.
Quality is engineered in, not bolted on. Dedicated QA engineers test every feature across devices, operating systems and edge cases, backed by automated regression testing and a rigorous 127-point pre-launch checklist covering functionality, integrations, security and compliance. The build follows a clear milestone sequence - foundation, backend, app build and integration, internal testing, then your own User Acceptance Testing (UAT) - so progress is always visible and verifiable.
When you sign off after UAT, we handle end-to-end submission to the Apple App Store and Google Play, configure production infrastructure and monitoring, and take you live. Phase 2 typically runs three to six months at $100,000 to $350,000, depending on what you are building - a web app or mobile app, and whether it is B2C, B2B or a multi-sided platform. The figure is set by the scope agreed in Phase 1, not by the kind of app you have in mind.
What Phase 2 delivers
- Two-week sprints with an honest work-in-progress demo each cycle
- Built across the platforms your users are on - web, iOS and Android
- Dedicated QA across devices, operating systems and edge cases
- A clear milestone sequence ending in your own UAT sign-off
- End-to-end App Store and Google Play submission, then go-live